Jog along
on a hilarious, reckless ride through
Old London." Your Complete Guide to Walt Disney World 1975
Mr. Toad's Wild Ride was
a wondrous Magic
Kingdom enigma. Wild hardly began to describe it, and Ride
seemed an understatement. As an attraction loved - vocally - by thousands,
its departure from the park in 1998 was a
clear signal that nothing was certain
about the park's attractions or their longevity, and also that thunderous public
petitioning would not be enough to save favorites from the wrecking ball. It also broadened the perceived criteria for
WDW management's justification of such destructive action...it didn't have to be an
attraction that had lost its sponsor, like
If You Had Wings or Horizons. It didn't
have to cost a ton of money to staff and maintain, like
20,000 Leagues Under The
Sea and it didn't
have to be suffering from chronic under-visitation, like the
Walt
Disney Story or the
Kitchen Kabaret.
All it had to be was a relatively easy give on the road to somewhere in
particular. In the case of Mr. Toad's Wild Ride, that other destination was the
Hundred Acre Wood. If the company was to build a Winnie-the-Pooh ride in the
Magic Kingdom - something it could extensively promote and expect to generate
new excitement among visitors - the most economically logical starting point
would be within the existing walls of an older, less tangibly valuable attraction.
So MTWR ended up being the oddball tenant on a piece of commercially
desirable Kingdom real estate. And given the company's 1995 decision to do
away with Main Street's charming but sinister House of Magic (in order to use the
space as part of the new, much larger Main Street Athletic Club sports & sport
clothing store,) the prospects for quirky old-timers in the path of things more
market-friendly was already grim.
But one could have effectively postulated that Mr. Toad's Wild Ride was doomed from the day it opened. Unlike
Fantasyland's other dark rides, Peter Pan's Flight and Snow White's Scary Adventures, MTWR did not draw
from "classic" Disney characters with a widespread domestic popularity base. Mr. Toad, Ratty, Moley and
MacBadger hailed from a 1949 Disney adaptation of Kenneth Grahame's The Wind In The Willows, first
published in 1908. It introduced those characters and others who dwelled along the river bank and the Wild
Wood, and gave an accounting of how their daily life was disrupted by their neighbor Mr. Toad's insatiable
thirst for motor cars. While the story grew to be treasured in its native England, it never enjoyed far-reaching
stateside success. Disney's film treatment of the tale - while in some ways a fantastic work - did little to
improve that situation. The first Mr. Toad's Wild Ride opened at Disneyland in 1955. It was built when the film
was only a few years old, and absorbed a motif that was perfect for a Disney incarnation of old amusement
park dark rides: a manic spin in a motor car through Foggy London Town. The ride was put together on a
modest budget but became a park favorite, no doubt due to its ceaseless energy and crazy singularity. Given
the time period, everything about it made sense.
What seems inexplicable in hindsight is that Disney chose to build an updated version of MTWR when
construction on WDW began fourteen years later. In 1969, Winnie-the-Pooh had three years hence made his
screen debut and was well on his way to becoming a household name and formidable merchandising
presence. It was by then clear that Pooh's impact on American culture was to be infinitely more profound than
that of Mr. Toad. As further evidence of this condition, none of the characters from The Wind In The Willows
were given a spot in WDW's
Mickey Mouse Revue, whereas Pooh, Piglet and Rabbit had places in the show's
orchestra. So it's remarkable that Disney didn't choose to build on the
hungry yellow bear's snowballing popularity by erecting a
tie-in ride during Pooh's initial heyday...and even more so
considering that Mr. Toad was, again, getting his own
attraction. And it wasn't in any sense a carbon copy of the
Disneyland original, but rather a sprawling two-track version
with numerous intricacies and details foreign to its
predecessor and multiple scenes that could only viewed by
riding each track separately. What other Disney ride ever
offered that added dimension? Attractions such as Space
Mountain, Mission To Mars, Pirates of the Caribbean, The
Haunted Mansion and the Grand Prix Raceway had either
multiple lanes, tracks, theaters, queue or pre-show areas, but
only WDW's Toad ride presented what was a truly different
ride experience based on which side of the queue you chose. It was the only time in Disney park history this has happened,
and it happened for Mr. Toad.
Given these facts, it makes the ride's 27-year existence
appear something of a mistake - a glorious accident rife with
oddities not found elsewhere in the world: within its purlieu
were a truckload of bobbies shooting it out with a carful of
armed weasels, a barmaid with stunning cleavage holding
enough foamy beer to paralyze a horse, a full-blown gypsy
camp in the midst of a musical celebration, a perplexed
farmer dropping a bale of hay on riders' heads, an elephant
trophy head that trumpeted a warning from its wall-mounted
plaque, a painting of a nude woman and a suit of armor that
toppled toward riders on cue. Toad Hall's first expansive chamber was possessed of a backwards elegance, its
ceilings decked with banners of nonsense heraldry, its oak paneling lined with priceless paintings (whose
subjects bore more than a passing resemblance to the master of the estate) and its focal point a teetering
marble statue of Mr. Toad himself. Town Square, where previously divergent cars were reunited for a spin
around the heart of a busy English village, was stocked with panicked citizens trying to avoid the motorized
onslaught of vehicles circling another statue of Toad - this one spinning atop the upraised hoof of his equine
companion Cyril. And the whole of the ride presented a constant uncertainty as to just how one's car would
escape a particular environment: Would it be through the fireplace, a jail cell wall or a mountainous stack of
barrels? No matter which way riders swerved or ducked, all roads ultimately led to a direct collision with a
speeding locomotive in a pitch-black tunnel and an audience with Satan, surrounded by a horde of grinning
red devils in the volcanic bowels of hell.
Trying to quantify the beauty of all that lunacy is
futile. Making sense of it is nearly as tough. According to the
ride's own mythology (Disney has printed background stories on hand as training
materials for every attraction - regardless of their complexity), the action
that takes place within is predicated on the conceit that it's all part of
Toad's nightmare, or in their words, Toad's "crazy dream."
Although that sounds like a pretty weak grasp for logic, it has some validity.
Those familiar with Disney's film treatment of The Wind In The Willows could easily discern that only a
fraction of the settings and characters that were present in the ride corresponded directly to the film - fewer
still are mentioned in Grahame's book. So the ride contained some supplemental material in its depiction of
scenes such as the gypsy camp - from whence came Toad's canary-colored cart and Cyril - and also in Toad
Hall's Trophy Room and Kitchen areas where the domestic staff (butler in the Trophy Room,
ice delivery man and
cook in the kitchen) were found in snapshots of Toad's home life. This was some rich territory being mined
and much of it had to come from Toad's own sphere of reference. If
it was all truly Toad's dream, then the ride is set sometime after he had came into possession of his stolen
motor car via the weasels he first met in Winky's Pub ... also after his ordeal with the law, imprisonment and
escape involving a stolen locomotive. The telltale marks of his documented escapades are rearranged here in
a fantastic, unreal melange. Plus the dream theory is really the only way you can account for a motor car
being driven down the river where Ratty's house is found, inside a prison cell or through Toad Hall itself. But it's essentially immaterial whether you can overlay any semblance of reason atop the ride. It is, after all,
ultimately derived from a tale about anthropomorphic woodland creatures involved in human-like discussions
and events. So at its heart it is a trifle. But of course so is
Pooh.
In both subject matter and setting, there are many common
threads between The Wind In The Willows and the Pooh stories.
The characters themselves invite direct comparisons, with Tigger
sharing Toad's exuberance and bravado, Piglet possessing Mole's
reticent good nature, Rabbit appropriating Ratty's fussy penchant
for tradition / propriety and Owl borrowing a portion of
MacBadger's grandfatherly wisdom. A.A. Milne was a great
admirer of Grahame's 1908 book and produced a variation of it for
the London stage in 1930, with Grahame attending the debut
performance. So there is little chance that the similarities in the
books are coincidental (the first Pooh book was published in
1926). Milne was reportedly anxious about Grahame's reaction to
the show, fearing that it would disappoint the elderly author -
reportedly it did not. Imagine the horror Milne would have felt to
learn that a ride based on his characters would one day uproot
one based on those of Grahame.
Still, it might have disconcerted both authors considerably more
had they known that their creations would one day be known
largely across the globe for what someone else did with them -
much as P.L. Travers' Mary Poppins is recognized almost
exclusively as the province of Disney due to the immensely popular 1964 film of the same name. Travers
attended the film's premiere and was dissatisfied, in particular, with Dick Van Dyke's portrayal of Bert the
chimney sweep. Yet the Van Dyke Bert will endure as the real thing in the general public's collective
consciousness, as it has for nearly forty years. Mr. Toad escaped this fate to some extent and has enjoyed
several quality, non-Disney retellings since 1949, much like Alice in Wonderland. The Disney versions,
however, doggedly persist in at least appearing definitive.
Especially to children.
All that philosophizing aside, what's fundamentally sad about the way things worked out between Toad and
Pooh at WDW is how each of the literary properties could not in the end receive equal in-park representation.
There's no question that a Winnie-the-Pooh ride was a natural addition to the Kingdom. But there was more
than sufficient proof to demonstrate that Mr. Toad's Wild Ride had come to be prized on its
intrinsic merits by park
visitors long before the company ever announced its intentions to shut it down. It always drew crowds in spite
of the fact that guests were split into two separate queues. To alleviate the situation, in the fall of 1993 the ride
underwent a rehab during which the 36 original cars, each of which could comfortably sit two adults, were
replaced by new models which could accommodate four adults. The change only slightly reduced the
average length of each queue because so many people wanted to go on this ride repeatedly. One outcome of
the adulation was the spat of public outbursts in 1998 from a group that had learned about the impending
shutdown. They gathered in the park, some wearing green shirts (naturally, because Toad was brown) and
carrying signs that read "Save Mr. Toad's Wild Ride." The Orlando Sentinel covered the "protests." WDW
Employees got in on the act. It didn't matter - the ride closed for good on September 7 of that year.
Therefore the only remaining Mr. Toad's Wild Ride is at Disneyland, on the site of the original same-named
attraction. It's not the same rudimentary Toad that opened there in 1955;
that original attraction closed along
with the rest of DL's old Fantasyland in 1981 and underwent a major renovation. The current version opened
in 1983. While its exterior, the fully-dimensional Tudor-style Toad Hall, exceeds in presentation the original
medieval tent entrance (and that of WDW's Toad), the ride itself is compromised. I say that of course as
someone who grew up with WDW's version. I'm sure people who grew up with the original DL Toad love the
new one because it beats the socks off its predecessor. But WDW's Toad by far surpassed both DL versions in
every manner except for its medieval tent facade.
Not only was the WDW incarnation larger, with the
aforementioned two tracks, but either half of the ride taken on its own was
still a more involved than and a stylistically superior experience to the DL
ride. To a large extent, credit for this must be given to Disney artist Rolly Crump for his
oddball, hyperchromatic design style. Crump's contributions to DL and WDW
are fairly well-documented, with his
most enduring work having been many
of the toys and kinetic elements of both
parks' It's A Small World rides, his wild tiki designs and several props for the
Haunted Mansions*. Some of the character designs he came up for
WDW's Toad borrowed from the stylized treatments seen in 1961's The Saga of Windwagon Smith. In that short film
one sees the genesis of the many animals and people that came to populate Mr. Toad's Wild Ride in Florida. Molly Crum
(below right), who served drinks in the Star of the West Saloon, looks similar to
the barmaid in Winky's Pub (below left). The little dog that freaked out when the windwagon rolled into
town is a close cousin to the freaked-out dog in MTWR's Town Square. And Mayor Crum shares nearly the
same profile as the constable in the Jail scene. Only the characters that came straight from The Wind in the
Willows film were not subjected to this treatment, and the blend of the two categories was nearly
seamless.
Disneyland's 1983 Toad ride attempts to infuse its confined spaces with third-dimensionality through trompe
l'oiel painting techniques and a few sculpted pieces added where space was available (it borrows the statue
of Cyril and Toad that first appeared in WDW's Toad). But at Disneyland the scenic artwork overreaches and
the passageways feel claustrophobic. WDW's Toad was much more open in terms of its floor plan, with larger
rooms that enabled several twists and turns in any given space. Town Square alone was massive, with both
tracks circling a grassy planter and leaving enough room on the outer perimeter for a wide range of
townspeople caught up in the chaos.
The ride's artwork also reveled in simplicity. Outside of the fantastic mural in the load area (with its
drop-dead beautiful treatment of Toad Hall, the countryside and the ride's key characters), the ride was very
much like driving through Syd Barrett's coloring book. Less effort went toward lending its flat plywood characters and
scenery false shadows or extra dimension than was the case at Disneyland. At WDW a few key pieces were
completely three-dimensional, but most of the ride achieved its depth by staggering flat pieces out closer to
the track (giving the ride something of a multi-plane camera feeling to it). It worked amazingly well. Disneyland's Toad corridors are too narrow for this same effect to be given a chance to succeed. While some
of the artwork inside is more detailed than was Florida's, it is unfortunately not as outrageous, fun and colorful
as what Crump perpetrated in the sunshine state. And Disneyland's generic human characters are missing the
cohesive cartoon madness that Nordli's stylization brought to those in the WDW version.
So unfortunately there's no longer a Disney attraction that truly matches the insanity WDW's Toad sublimely
offered for just over a quarter-century. Without expecting to capture its glory in words, I
will still attempt further
written explanation of the ride's main aspects.
Approaching the attraction from any
direction, guests could see past the
entry facade and sheltered queue to
the detailed Load area mural. At
opposite ends of the mural were
mirror image train tunnels from which
emerged two neverending streams of
motor cars, freshly returned from
each track's satanic finale. Lining the
bridge over each tunnel were the
principal characters from the ride
(Toad, Cyril, MacBadger, Ratty, Moley
and Winky) along with some gypsies,
weasels and bobbies. Leading away
from the tunnels, past each track's
Unload, Load and Dispatch points,
was an idyllic depiction of the English
countryside dotted with thatched-roof
cottages and lush rolling hills. Throughout the Load area and queue
echoed the lilting refrain of "The
Merrily Song" (the only lyrical music
from Disney's Toad film, written by Churchill, Gilbert, Morey & Wolcott) and the constant recorded instructions
to "Step out to your right...when the car stops, step out to your right please." The focal point of the entire
scene was stately Toad Hall, with its turrets, parapets and eleven (!) chimneys. Cars funneled into its central
Tudor arch portal, where they separated and burst through the first of many walls in their catastrophe-bound
journeys. Both tracks began in the Toad Hall scene, where they had their first of several near
misses with both other cars and "obstacles" in their path. The marble statue of Toad swiveled toward the cars
as if ready to crash, while opposite the statue the amicable Moley stood on a high-backed yellow chair and
tipped his hat at riders.
From that point on the cars went their own way within the Hall and, as mentioned above, encountered
unique situations along each route. Riders on Track A doubled back from the statue of Toad toward the doors
leading to the Trophy Room and riders on Track B headed straight into the fireplace at the opposite of of the
room, which gave way and allowed them into the Library. How the tracks played out scene by scene is
charted below:
Mr. Toad's Wild Ride
Extinct WDW Attraction
Location:
Fantasyland,
Magic Kingdom
Opened: October 1, 1971
Closed: September 7, 1998
Ticket Required: C (1971 - 1980)
Contributing Disney
Personnel:
Rolly Crump
Descendant of:
Disneyland's original (1955)
Mr. Toad's Wild Ride
Space later became:
The Many Adventures of
Winnie-the-Pooh
Remnants:
Two allusions to Toad in Winnie-the-Pooh ride and a Toad statue in the Haunted
Mansion's pet cemetery
Influences evident in:
Disneyland renovated (1983) Mr. Toad's Wild Ride, Disneyland Paris'
Toad Hall Restaurant
Thanks to
Christopher Merritt
and
Ross Plesset
for their help with my
research on
Mr. Toad's Wild Ride
All photos copyright
The Walt Disney Company.
Text copyright 2008
Mike Lee
TRACK A SCENES
Toad Hall
Trophy Room
Kitchen
Gypsy Camp
One Way Street
Town Square
Winky's Pub
Keg Room
Blackout
Rain Room
Train Tunnel
Hell
TRACK B SCENES
Toad Hall
Library
Blackout
Barnyard
Barn
One Way Street
Town Square
Jail
Prison
Shireland
Train Tunnel
Hell
A few of the above areas, such as the two Blackouts and Train Tunnels on either track, were incredibly
stark (the Blackouts were literally empty rooms with walls painted black). The Barn and One Way Tunnel
scenes were also devoid of scenery save for, respectively, flying chickens and neon-colored warning signs.
But most of the other rooms were rendered in full-circle, albeit cartoonish, detail. In the Kitchen, for example,
there was a three-dimensional wood block table with a piece of steak and meat cleaver sitting on it...yet it
was positioned in a spot that made it all but impossible for guests to see it. In the Jail scene, the walls were
adorned with wanted posters for various Anglican rogues...aside from Toad himself there were calls for
"Liverpool Lill," "Picadilly Pete," "Malcolm the Mutilator" and others. The Town Square environment was
stocked
with storefronts that could scarcely be appreciated due to the speed and proximity of the passing cars.
Aside from the breakdown of separated scenes, there was a further curious dichotomy between the two
tracks that may or may not have been planned. Track A, for example, was the only side with female human
characters and it featured not one but five (six if you include the tantalizing painting of Rapunzel on the north
wall of Winky's Pub). Track B was the only side containing law enforcement figures. It was also the only side
where MacBadger could be found, while Ratty only appeared along Track A (Moley appeared twice for Track
A riders but only once - in Toad Hall - for those on Track B.)
Furthermore, Track A took riders through the Gypsy Camp before the Town Square scene, and right before
Track A led out of Town Square into Winky's Pub there was a balloon vendor who looked just like one of
those gypsies. Track B took riders across the Barnyard and Barn scenes - past a pig, bull and the
aforementioned chickens - before Town Square, and the first building in Town Square that Track B riders
passed by was a butcher's shop with a bull's head over the door, plus a suckling pig and chickens displayed in
the front window. If those weren't deliberate echoes, it's a maddening set of coincidences.
The
most perplexing piece of minutiae, however, and surely one of the most
fascinating things about the ride for anyone who knew about it, was found
in the Library scene. On MacBadger's desk there
sat two inkwells and a solitary spindle upon which were affixed a
series of small note papers. Those who remember the first appearance
of MacBadger in the film will recall that his time at the desk was spent
tallying the various expenses that Toad's estate had incurred as a
result of Toad's destructive countryside rampages in the gypsy cart with
Cyril. In the ride, the top note on the spindle actually had a
hand-lettered breakdown of one account that had to be settled in the
amount of 100 pounds sterling. The damaged items were "1 Rowboat,
20 ft. clothesline, 1 Canary-colour Gypsy Cart and 6 Chickens." It would
have been a stretch to have expected riders to notice the spindle in the
first place, let alone ever detect that there was writing on one of the
notes. But to actually have a straightforward listing of things Toad had
demolished, in a place where no one could ever read it, was
irrevocably brilliant. How did one find out about this kind of thing?
You either A) walked through as an employee when the ride was shut
down and took notice of it or B) jumped out of your car while the ride
was open and ripped it off the spindle not expecting to find writing on it, but you did, and a few months later
did it again when you were just as amazed to learn that the purloined note was replaced with another
containing the exact same list of items. Either way, MacBadger's
accounting process was immaculate!
The names of the cars, which repeated across the entire fleet, were Mr. Toad, Toady, Ratty, Moley,
Mac Badger, Cyril, Winky and Weasel. The original cars were among the most visually appealing ride
vehicles ever created: compact, clever and stylish one-seat roadsters that were perfect for whipping around
tight corners and leaving chaos in their wake. The two-seater replacements that debuted in December of 1993
were, by comparison, oafish. All sense of delicate proportion and toylike charm was given over to
boxy 'boats with wheels' that moved through the ride as if dragging anchors. In all probability the speed
difference was negligible, but still noticeable to anyone who'd ridden the old cars ad nauseam. Not to
mention the fact that it deprived the park of one more ride where you could be assured a modest amount of
privacy with a companion for at least two minutes. Once the new vehicles arrived, your chances of getting
paired with another couple or some weird, sweaty single rider were virtually guaranteed if there was any type
of line.
There were only a few other changes as a result of the
1993 rehab. Some of the three-dimensional animation didn't appear to
function any longer: Moley
in Toad Hall didn't tip his hat, the statue of Toad no
longer swayed precariously on its pedestal and the
smaller Toad statue on Cyril's hoof in Town Square
had also ceased to spin. Many of the interior
scenes were repainted to give off a more radiant black
light glow. For a moment in time the cars bumped over
"railroad ties" when first enterting the train tunnels, but
that effect was quickly retired. Finally, the ride's
original entrance facade and sign were rebuilt with a
slightly more elaborate appearance and in the year
that followed the reopening of the ride, decorative
planters were added to both sides of the main entrance
arcade. The last of the discernable modifications to Mr.
Toad's Wild Ride took place in 1995 and 1996 when the
background music tracks in the Load area and Toad Hall, respectively, were updated to
match the Disneyland Toad song. If it weren't for the
new vehicles, though, most people wouldn't have
known the ride was altered in any respect from its
original version.
That is to say, the ride was still criminally fun even in
those bulky cars. Anyone who failed to appreciate the majestic appeal of careening headlong through
room after room of menacing technicolor chaos, all whilst in the guise of an obsessed amphibian, needed a
head check. And anyone who would willingly opt to see Mr. Toad's Wild Ride gutted to make room for
Winnie-the-Pooh would be just as suspect. Yet someone made the horrible final decision and let the
demolition commence.
Having known the ride since I was two, my mind is
full of related memories: fearing its darkness as a
young child, being proud to ride it alone as I grew
older, marveling at the silliness of it in my early teens
and working its limited stations as an employee in the
late 1980s. By then I already thought Mr. Toad's Wild
Ride was too good to last. The
Swan
Boats,
Mickey Mouse Revue and
If You Had Wings
had already vanished. It didn't take Madam Sara to see that Toad
was endangered in nature and too fragile in its bizarre
content to weather many more years of fun. What
surprised me was that it took until 1998 for the
curtains to fall, that the ride underwent such a major
rehab in 1993 as to see all of its cars replaced, and
that its neighbor - 20,000 Leagues Under The Sea - bit
the dust ahead of Toad.
When rumors of MTWR's impending demise made
the local papers in 1997, the letter-writing campaigns
and other efforts of earnest fans seemed like bittersweet exercises in futility. It was reassuring to discover how
many people cared about the ride, but sad to know that its number was up just the same and that protesting
would be in vain. And in many respects the park no longer deserved such a wonderful thing as Toad, having
long since begun the process of expunging itself of magnificent curiosities. Fortunately, however, with the
rumors and warnings there was ample opportunity for those who loved the attraction to set about preserving it
in sight and sound. This at least ensures that it will perpetuate itself in multitude forms as time passes, making
certain that in thousands of minds the ride will thrive as a source of fascination despite its physical absence.
Mr. Toad's Wild Ride will persist, and in years to come its removal from WDW will only become a greater
and greater source of embarrassment to the company that allowed it to happen. I say this because no matter how unlikely was its
creation, how basic its execution or how utterly insane its parlors, the ride's eradication was a crass,
insensitive and altogether avoidable maneuver. Here's to the hope that one day there will be a framed picture of Piglet (from whose
quivering arms J. Thaddeus Toad is indignantly snatching the deed to his home) hanging in the
completely rebuilt Library scene
next to a wobbly suit of armor and MacBadger's desk, where atop his spindle a note is lettered, "1 Blustery
Day, 1 Striped Cat in Want of Valium & Speech Therapy, 20 Assorted Hallucinatory Elephants and 1
Honey-grubbing Bear...50 Pounds Sterling."
Afterthoughts
Thanks to 1988's Who Framed Roger Rabbit, the
weasels from Disney's Wind in the Willows were reincarnated back into a
more common latter-day usage, although now the Roger Rabbit hype is also
vanquished. At least it didn't settle before the weasels were committed to
a fairly permanent home in Disneyland's Toontown. Roger Rabbit's Car Toon Spin,
another dark ride, houses a healthy array of the villainous vermin (fully
sculpted,) wreaking havoc on Roger Rabbit, Benny the Cab and Jessica Rabbit.
Some of today's young visitors to that park who have yet to see the pertinent
films must wonder exactly what the connection is between those weasels and the
ones in Mr. Toad's Wild Ride...the same way I used to wonder if the teenage
daughters from Space Mountain's Home of Future Living and GE's Carousel of
Progress ever called each other on the phone to talk about Elvis or Blondie.
If you want to see Mr. Toad at Disney World today, you have to either
ride The Many Adventures of Winnie-the-Pooh and catch the picture of Toad
handing over the deed to Toad Hall to Owl (this image appears inside Owl's
windswept house), look to the top of the pet cemetery outside the Haunted
Mansion or go to the World of Disney store at Downtown Disney. There you
can find his likeness and those of his closest companions, in a clerestory
mural, where they are causing a commotion on an English street. The weasels are
there also, being scattered about. Maybe it's just a a coincidence that Benny
the Cab is seen in the background, as a chance representative of the one other
film besides The Wind In The Willows to feature the weasels. Or, more
probably, it was completely deliberate in light of the fact that yellow taxis
are all but unheard of in the U.K.
One great outcome of the WDW version being so
well loved is that it has inspired a phenomenal effort on the part of a Mr.
Spencer Cook to rebuild the ride in stunning digital detail, right down to the
black light glow bouncing off the walls. Visit his
Virtual Toad
page for a pleasant shock.
There is of course still the Disneyland version of the
ride, which should by no means be shunned for its failure to rival the WDW
incarnation. It is in its own right a very enjoyable experience and worthy of
what I hope will be a long and prosperous existence. Additionally, for those
fortunate enough to visit Disneyland Paris there is the quaint Toad Hall
Restaurant which affords you the opportunity to stroll leisurely and dine within
the charming estate through which those of us raised in the U.S. only got to
drive motor cars.
Hear a live
sample of Town Square background audio
mp3 file, 1.8mb, 1:57, recorded in 1990 by yours truly - my gift to you (I
guess)
listen closely as guests scream and doors are knocked open by cars - it's
heavenly as hell
* WDW's Toad ride was in fact the closest that any
Disney attraction came to being a realization of Crump's "Museum of the Weird"
concept. Although The Haunted Mansion saw a few of his prop designs come
to life, MTWR was the first and only full-blown execution of Crump's 'Weird'
color scheme married to architectural and design motifs on any serious scale.